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Large 3D terrain generator

What material/texture resolution should I use?

One of the trickier subjects in L3DT

What material/texture resolution should I use?

Postby seafire6 » Sat Sep 07, 2019 12:52 am

I'm working on a map for Arma3 and it's 4096x4096 with 10m cell and an image resolution of 1m/px
I'm having a really difficult time getting the correct texture/material size for best visual effect.
Any thoughts?
seafire6
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