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Heightmap export to match heightmap import

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Heightmap export to match heightmap import

Postby piratelord » Sun Mar 18, 2007 6:42 pm

Hi Aaron,

As you may remember I asked for an option where pure white on a heightmap was max altitude, and black was min altitude, instead of the brightest and darkest colours.

Works a treat, but can you do the same on exporting the heightmap? I've noticed that the maximum altitude on the map is being exported as white.
Just means on my master world heightmap file when adding in L3DT improvements I have to try and adjust the brightness/contrast to blend in with the original heightmap.

Thanks!
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Postby Aaron » Mon Mar 19, 2007 4:19 am

Hi Piratelord,

I've added this to the to-do list for v2.5a.

Cheers,
Aaron.
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Postby piratelord » Mon Mar 19, 2007 2:11 pm

Many thanks! Hopefully it's just as easy as the change to import.

I always noticed that the colours of the heightmap didn't match exactly, but didn't realise what was happening until I processed just a low lying area.
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