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Large 3D terrain generator

Defense Simulator Game

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Defense Simulator Game

Postby Servo » Tue Dec 23, 2008 9:20 pm

I am working on an ICBM and Missile Defense Simulator game project and am right now apping the entire of the world for use in the game.


Here is a current image of the terrain done so far, just about all of America and South-America done.
http://www.interceptorshield.com/DEM/WorldTerrainAtlas.jpg

Right now the current terrain will do while we are testing stuff on the project. But what would you guys suggest I do to make it so the tile edge match up better and so there are not the noticeable bad terrain gap seams and uneven terrain?

http://www.interceptorshield.com/DEM/Partiotonatlasterrain.jpg

Also with many atlas terrains and a slight horizon fog I have not run into any slowdowns and the entire map loads so far really fast.

Just thought I would show you guys what I am working on ;)
Servo
Contributing member
 
Posts: 29
Joined: Thu Nov 20, 2008 5:17 am

Postby Servo » Tue Jan 20, 2009 5:17 am

I finished importing the world hightmap and adjusting terrains so everything was correct, today I took a high res nasa image of the earth and overlayed it on my hightmap everything lined up just perfect. and here is the results :)

Image
Servo
Contributing member
 
Posts: 29
Joined: Thu Nov 20, 2008 5:17 am


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