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Two questions about material textures

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Two questions about material textures

Postby AnTi90d » Sat Jan 29, 2011 6:52 pm

I'm wanting to create my own climate, but I have two questions about the textures used for materials.

1.) Do the textures have to be square, or can they be other sizes, as long as they are seamless?

2.) Is there a maximum size on the textures that you can use?

Thank you for your assistance. I couldn't find this answer anywhere in the online documentation.
AnTi90d
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Re: Two questions about material textures

Postby Aaron » Sat Jan 29, 2011 10:54 pm

Hi AnTi90d,

Textures don't need to be square. The standard edition will have a limit of 2049x2049, but there's no defined size limit for textures in the Pro version (other than the usual memory constraints).

Cheers,
Aaron.
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Re: Two questions about material textures

Postby AnTi90d » Sat Jan 29, 2011 11:40 pm

Thank you very much! (I'm trying to create a swamp/wetlands climate and another composed of rocks with sparse vegetation.) This program has great tutorials; I just couldn't find that piece of information in them.
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Re: Two questions about material textures

Postby AnTi90d » Sun Jan 30, 2011 9:17 am

The materials seemed to be fine using a 1024 texture, but when I tried to render a texture map:

CMaterial::GetTexCol error:
- material 'Sparse Shrubs' doesn't have a sufficiently low-res texture

Does this mean that I need to use smaller textures, my PC is out of memory or did I do something incorrectly?

*EDIT*

Nevermind, I was using a Set res value that was apparently too high. I turned it down and everything works. Thank you again for all of your help.
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