Build date: 13-Aug-2011)
nothing i do will remove seams (tilled .x output) .. i have tried clamping the textures(that narrows the line) , & they look fine any 2d app .
but any app i load the mesh into shows a hard seam . It looks like filtering is blending one side of the map to the other , yet i have turned off the filtering . no filter , no mip mapping .. i have tried the insturctions as above , and the output is the same.
2x2 tiles , and 4x4 huge , the outcome is the same.
the pic is a mix of shots , using a 4x4

