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L3dT to unreal engine 4

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L3dT to unreal engine 4

Postby frostic » Thu Jun 25, 2015 1:41 am

Hello, I'm new to L3dT pro.

So i want to ask if anyone can tell me what export option should be used for adding my terrain in
unreal engine 4?

any tutorial would be awesome!

Also an issue I'm having is when i generate a map the erosion mapping is
locking up my pc. I have 4gig of ram and an i3 quad core
my gfx card is an intel HD 3000 integrated graphics.
its only happening when i
set the program to tile maps.

is this a graphics card issue or i need more ram?
Posts: 18
Joined: Thu Jun 25, 2015 1:25 am

Re: L3dT to unreal engine 4

Postby Rofar » Thu Jun 25, 2015 9:26 pm

There is a thread with some discussion about this already that will most likely be helpful to you.

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Location: South Carolina

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