====== Calculation plugins ====== ===== Optional/new plugins not included with L3DT installer ===== ^ Plugin ^ Author(s) ^ Description ^ | [[plugins:calc:atCalc_FFT]] | [[user>Aaron]] | Calculates the fast Fourier transform (FFT) of the heightfield, and the inverse transform. | | [[plugins:calc:atCluster]] | [[user>Aaron]] | Performs k-means clustering on images; useful for importing attributes maps. | | [[plugins:calc:atLightMapSequence]] | [[user>Aaron]] | Generates a sequence of light maps from user-specified settings. | | [[plugins:calc:atRainMaker]] | [[user>Aaron]] | An experimental plugin for water flow modelling. | | [[plugins:calc:SphericalDistort]] | [[user>Aaron]], [[user>Tillot]] | Applies a spherical distortion to a heightfield and water map. | ===== Official plugins included with L3DT installer ===== ^ Plugin ^ Author(s) ^ Description ^ | [[plugins:calc:atCalc_AM_Image]] | [[user>Aaron]] | This plugin generates an RGB image of the attributes map. | | [[plugins:calc:atCalc_AM_MaskOverlay]] | [[user>Aaron]] | This plugin applies a land type to an area of the attributes map, based on a user-supplied mask (either an image file or a map in the project.). | | [[plugins:calc:atFilterAM]] | [[user>Aaron]] | Adds functions to filter the attributes map, and also generate alpha maps. | | [[plugins:calc:atEdgeBlender]] | [[user>Aaron]] | Adds functions to smoothly blend together non-matching heightfield edges. | | [[plugins:calc:atEdgeLeveller]] | [[user>Aaron]] | Adds functions to smoothly blend map edges to a uniform value (e.g. making an island). | | [[plugins:calc:atMergeMap]] | [[user>Aaron]] | This plugin allows you to stitch a second heightmap onto your existing heightmap. | | [[plugins:calc:atMeshDecimator]] | [[user>Aaron]] | This plugin generates an optimised, decimated mesh for exporting to 3DS/OBJ/B3D/X/etc files. | | [[plugins:calc:atConvertWaterToHeight]] | [[user>Aaron|Aaron]] | Generates a heightfield from the water map elevations. | | [[plugins:calc:atRoads]] |[[user>Aaron]] | A plugin to provide road-building tools in the [[plugins:sapphire|Sapphire 3D]] editor. | | [[plugins:calc:atRotate]] | [[user>Aaron]] | A plugin for rotating and mirroring maps. | | [[plugins:calc:DesignInflate]] | [[user>Aaron]] | This plugin implements the Design/Inflate terrain algorithms in L3DT. | | [[plugins:calc:libnoise]] | [[user>Aaron]] | A plugin wrapping the [[http://libnoise.sourceforge.net/|libnoise]] library by Jason Bevins, for generating ridged multi fractal terrain and such. | | [[plugins:calc:ZeoImage]] | [[user>Aaron]] | A calculation plugin for blending and manipulating image maps. | | [[plugins:calc:ZeoGraph]] | [[user>Aaron]] | A plugin for graph-based processing of maps. |