====== SMD: General settings ====== ^ Nav: | [[plugins:fileio:L3DTio_SMD|Up to SMD page]] | [[plugins:fileio:L3DTio_SMD:atmosphere|Forward to Atmosphere page]] | {{:plugins:fileio:l3dtio_smd:smd_general.png|:plugins:fileio:l3dtio_smd:smd_general.png}} ^ Description | The description of the map, as shown in the Spring multiplayer battleroom. | ^ Detail map | The filename of the detail map image applied to the ground texture in Spring. If no filename is specified, a default detail map is used. Note that the detail map (if used) must be placed in the 'maps' directory within the SD7 archive. | ^ Hardness | The resistance of the map surface to deformation by explosions, etc. | ^ Gravity | The downward acceleration due to gravity experienced by projectiles, explosion fragments, etc.((Units of acceleration are not known.)) | ^ Max. metal | The amount of metal produced from one square of the map with the maximum value in the metal map. | ^ Extractor radius | The radius from which a single metal extractor will extract metal. Note: if the radii of two extractors overlap, the output of both extractors will be reduced. | ^ Tidal strength | The amount of energy provided by tidal generators. | ^ Auto show metal | Automatically displays the metal map in Spring whenever the user chooses to build a metal extractor. If this flag is disabled, the user must press F4 to view the metal map. | This information is based on the [[http://spring.clan-sy.com/wiki/Maps:SMD|SMD file specification]] page.