====== Sapphire ======
===== Plugin information ===
^ Author | [[user>Aaron]] |
^ Description | Sapphire is a 3D rendering plugin for L3DT. |
^ Menu option | '//Extensions->Sapphire->Open 3D renderer//', or '3D' button on toolbar. |
^ Download link | Included in L3DT installer. |
===== Sapphire info =====
* __**[[:plugins:sapphire:userguide|User guide]]**__
* [[:plugins:sapphire:changes|Change log]]
* [[:plugins:sapphire:todo|To-do list and requests]]
===== Screenshots =====
^ Textured terrain ^ Wireframe terrain ^
| {{:plugins:sapphire:sapphire2.jpg?350|:plugins:sapphire:sapphire2.jpg}} | {{:plugins:sapphire:sapphire2-wire.jpg?350|:plugins:sapphire:sapphire2-wire.jpg}} |
^ Dot3 lighting
(when texture doesn't exist) ^ More textured terrain ^
| {{:plugins:sapphire:sapphire-dot3.png?350|:plugins:sapphire:sapphire-dot3.png}} | {{:plugins:sapphire:desert_test.jpg?350|:plugins:sapphire:desert_test.jpg}}|
===== Acknowledgements =====
The ROAM tessellation algorithm in //Sapphire// was derived from the 'ROAM Simplistic Implementation' by Bryan Turner, as described in [[http://www.gamasutra.com/features/20000403/turner_01.htm|this GamaSutra article]].