====== Sapphire ====== ===== Plugin information === ^ Author | [[user>Aaron]] | ^ Description | Sapphire is a 3D rendering plugin for L3DT. | ^ Menu option | '//Extensions->Sapphire->Open 3D renderer//', or '3D' button on toolbar. | ^ Download link | Included in L3DT installer. | ===== Sapphire info ===== * __**[[:plugins:sapphire:userguide|User guide]]**__ * [[:plugins:sapphire:changes|Change log]] * [[:plugins:sapphire:todo|To-do list and requests]] ===== Screenshots =====
^ Textured terrain ^ Wireframe terrain ^ | {{:plugins:sapphire:sapphire2.jpg?350|:plugins:sapphire:sapphire2.jpg}} | {{:plugins:sapphire:sapphire2-wire.jpg?350|:plugins:sapphire:sapphire2-wire.jpg}} | ^ Dot3 lighting
(when texture doesn't exist) ^ More textured terrain ^ | {{:plugins:sapphire:sapphire-dot3.png?350|:plugins:sapphire:sapphire-dot3.png}} | {{:plugins:sapphire:desert_test.jpg?350|:plugins:sapphire:desert_test.jpg}}|
===== Acknowledgements ===== The ROAM tessellation algorithm in //Sapphire// was derived from the 'ROAM Simplistic Implementation' by Bryan Turner, as described in [[http://www.gamasutra.com/features/20000403/turner_01.htm|this GamaSutra article]].