====== Attributes map editing ====== The attributes map editor may be opened from the L3DT menu by either: * Selecting the '//Operations->Attributes map->Edit attributes map in 3D//' menu option in L3DT, or; * Clicking on the '3D' toolbar icon in L3DT to open Sapphire, then selecting the '//Edit->Attributes map brush//' menu item in the Sapphire menu. Either option will open the //attributes map brush// window, discussed next. ===== Attributes map brush window ===== Using the 'Attributes map brush' window (shown below), you may choose from the available climates and land types to paint onto your attributes map. If you select the '''' option in the land type, L3DT will calculate which land type in the selected climate best-matches with each pixel within the brush area.
| {{ :plugins:sapphire:userguide:am_edit:am_brushtool.png |}} | ^ The //attributes map brush// window. ^
The brush radius is changed by rolling the mouse scroll wheel. For a full description of the controls, please refer to the user guide for the [[bundydocs>l3dt:userguide:tools:am_brush|attributes map brush]] in L3DT [//Note: the same brush is used in the 2D view.//] ===== Backup and restore ===== Before you edit your map, it may be a good idea to use the '//Edit->Backup//' menu option in Sapphire to create a safe restore point for your attributes map, just in case you make a mistake. To revert to this save point, use the '//Edit->Restore//' menu option. The restore option will always revert to the last backup you make. ===== Moving the camera ==== The camera controls in attributes map brush mode are: ^ Control ^ Effect ^ | w / s | Move forwards / backwards | | a / d | Move left / right | | e / r | Move up / down | | Right click + drag | Pan the camera | For the complete list of //Sapphire// controls, please see [[plugins:sapphire:userguide:controls|this page]].