====== Making the feature map ======
If you would like to place custom features such as rocks on your map, you will need to use the //feature// map. 
===== Preparing your features =====
Before you can place any features in your feature map, you must define what the features will be. To do this, select the 'Custom feature settings' button in the //Spring Mapping Wizard//, as described on [[tutorials:ta_spring:aaron:featuremanager|this page of the tutorial]].
If you have not defined any custom features using the //feature manager//, you cannot add any features to your map.
===== Placing your features =====
To place features, select the 'edit feature map' button in the //Spring Mapping// wizard, highlighted below:
{{ :tutorials:ta_spring:aaron:springwizard_editfeatures.png |:tutorials:ta_spring:aaron:springwizard_editfeatures.png}}
This will make L3DT display the 'Spring-Features' map and open the 'indexed map brush' tool (as shown below), which we'll use to apply the features.
{{ :tutorials:ta_spring:aaron:map_features.png |:tutorials:ta_spring:aaron:map_features.png }}
Note that the map shown above has the texture [[bundydocs>l3dt:userguide:view:overlay|image drape]] applied. If your 'Spring-Features' map appears to be all black, press the 'Apply image drape' button in the //Spring Mapping Wizard//.
In the 'value' field, select the feature you would like to apply:
{{ :tutorials:ta_spring:aaron:IndexBrush_Features.png |:tutorials:ta_spring:aaron:IndexBrush_Features.png}}
To place a feature, simply left-click in the map window to put down a single pixel of the desired value, as below:
{{ :tutorials:ta_spring:aaron:map_features2.png |:tutorials:ta_spring:aaron:map_features2.png }}
Each feature type is displayed in a different colour, as summarised below:
^  Feature ID  ^  VGA colour  ^
|  0  (no feature)  |  Black  | 
|  1  |  Blue  | 
|  2  |  Green  | 
|  3  |  Cyan  | 
|  4  |  Red  | 
|  5  |  Magenta  | 
|  6  |  Brown  | 
|  7  |  Light grey  | 
|  8  |  Dark grey  | 
|  9  |  Light blue  | 
|  10  |  Light green  | 
|  11  |  Light cyan  | 
|  12  |  Light red  | 
|  13  |  Light magenta  | 
|  14  |  Yellow  | 
|  15  |  White  | 
|  etc  |  [[wp>VGA#The_VGA_color_palette|see VGA palette]]  |
If you hover the mouse over a feature, the type of the feature will be shown in the statusbar at the bottom-right corner of the window.
To remove a feature, select the 'none' option from the //value// drop-list, and then left-click on the feature pixel in the map display.
After you have placed all the features, you are ready to proceed to [[tutorials:ta spring:aaron:treemap|editing the tree map]].
^ Navigation | >> [[tutorials:ta spring:aaron:treemap|Forward to tree map]] >> | [[tutorials:ta spring:aaron|Up to Spring tutorial]] |