====== Making maps for TA Spring using L3DT ====== This tutorial was originally posted on the //[[http://taspring.clan-sy.com/phpbb/viewtopic.php?t=3941&highlight=tutorial|TA Spring forums]]// by Forboding Angel, and applies to L3DT v2.3d. - [[tutorials:TA Spring:forboding:prelude|Before we start...]] - [[tutorials:TA Spring:forboding:prelude#Software you'll need]] - [[tutorials:TA Spring:forboding:prelude#Terminology]] - [[tutorials:TA Spring:forboding:prelude#Map size issues]] - [[tutorials:TA Spring:forboding:heightmap|Making the heightmap]] - [[tutorials:TA Spring:forboding:climates|Climates and terrain types]] - [[tutorials:TA Spring:forboding:texture|Making the texture]] - [[tutorials:TA Spring:forboding:texture#Post-processing the texture]] - [[tutorials:TA Spring:forboding:texture#Placing metal patches]] - [[tutorials:TA Spring:forboding:metal|Making the metal map]] - [[tutorials:TA Spring:forboding:features|Making the feature map]] - [[tutorials:TA Spring:forboding:features#Grass, trees and geothermal vents]] - [[tutorials:TA Spring:forboding:features#Other features]] At various points Aaron has added some additional comments or notes for clarification, but on the whole the text may be assumed to be written by F.A.