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Large 3D terrain generator

HF_FractalInflate filter

Filter info

Description Increase the size of a heightfield using diamond-square fractal interpolation.
Author Aaron
Plugin ZG_CalcHF

Looks like

:plugins:calc:zeograph:filters:hf_fractalinflate.png

Input pins

Name Type Default value Description
hInputHF hvar N/A A handle to the heightfield to be inflated.
hDesignMap hvar N/A A handle to the design map.
nLevels int 1 The number of levels of inflation. Each level doubles the dimensions of the map.
FractalWeight float 100 A weighting for the strength of the fractal noise to be applied during inflation (see comment below).

Output pins

Name Type Description
hOutputHF hmap A handle to the inflated heightfield.

Options

This filter has no options.

Comments

Fractal weight

The fractal weighting at each point in the heightfield is controlled by the 'frac' parameter of each pixel in the design map. The FractalWeight parameter in this filter may be used to increase or decrease the overall fractal noise used for the inflation levels across the whole map. Typically, for late-stage inflation near the final resolution of the heightfield, the fractal weighting is decreased to 50.

 
plugins/calc/zeograph/filters/hf_fractalinflate.txt · Last modified: 2017/08/31 06:46 (external edit)
 
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