Authors | Aaron Torpy and Mark Dynna. |
Formats | Atlas, for Torque Game Engine Advanced (TGEA). |
Download link | Included in L3DT installer, also here. |
Source code | L3DTio_Atlas2-src.zip (note: LGPL license.) |
DLL version | 2.5.4.2, 14th of June 2008 |
Dependencies | Requires L3DT release 2.5c or later, L3DTio_RAW_HF v2.5.2.1 or later, L3DTio_FI (any version) and TGEA 1.03 or later. |
Released v2.5.4.2.
Fixed blended terrain, well and truly.
Check TGEA console log output.
Added spin controls to UI, with dubious range validation.
Released v2.5.3.3, with L3DT 2.5.3.13.
Added check to ensure Atlas export path is in TGEA directory, or subdirectory thereof.
Added warnings for low TX, LM and alpha map resolutions.
Added comments to build scripts.
Added comments to source code.
Updated with Mark's changes, plus fix for Atlas large
JPEG problem.