L3DT users' wiki
Large 3D terrain generator

SMD: General settings

:plugins:fileio:l3dtio_smd:smd_general.png

Description The description of the map, as shown in the Spring multiplayer battleroom.
Detail map The filename of the detail map image applied to the ground texture in Spring. If no filename is specified, a default detail map is used. Note that the detail map (if used) must be placed in the 'maps' directory within the SD7 archive.
Hardness The resistance of the map surface to deformation by explosions, etc.
Gravity The downward acceleration due to gravity experienced by projectiles, explosion fragments, etc.1)
Max. metal The amount of metal produced from one square of the map with the maximum value in the metal map.
Extractor radius The radius from which a single metal extractor will extract metal. Note: if the radii of two extractors overlap, the output of both extractors will be reduced.
Tidal strength The amount of energy provided by tidal generators.
Auto show metal Automatically displays the metal map in Spring whenever the user chooses to build a metal extractor. If this flag is disabled, the user must press F4 to view the metal map.

This information is based on the SMD file specification page.

1) Units of acceleration are not known.
 
plugins/fileio/l3dtio_smd/general.txt · Last modified: 2017/08/31 07:27 (external edit)
 
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