L3DT users' wiki
Large 3D terrain generator

 

Differences

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plugins:fileio:l3dtio_x [2011/02/25 11:39]
aaron Updated to support flipping of normals
plugins:fileio:l3dtio_x [2017/08/31 07:05] (current)
Line 7: Line 7:
 ^  Formats | DirectX Mesh File (.x) | ^  Formats | DirectX Mesh File (.x) |
 ^  Download link | Included with L3DT | ^  Download link | Included with L3DT |
-^  Version | v2.9.5.125th of Feb 2011, with L3DT v2.9 build 11. |+^  Version | v2.9.8.021st of Jun 2011, with L3DT v2.9 build 25. |
 ^  Source code | [[bundydocs>zeolite:downloads:examples|Over here]] | ^  Source code | [[bundydocs>zeolite:downloads:examples|Over here]] |
  
 ===== Changes ===== ===== Changes =====
  
-2011/02/25 --- Released v2.9.5.1, with support for inverting normals / faces. Included with L3DT v2.9 build 11.+====2011/06/22==== 
 +Released v2.9.8.0, with support for the new [[bundydocs>l3dt:userguide:io:export:mesh|tiled mesh exporter]], texture support, vertex normal support, plus new coordinate system and face winding options. Included with L3DT v2.9 build 25.
  
-2006/10/22 --- Released.+====2011/02/25==== 
 + 
 +Released v2.9.5.1, with support for inverting normals / faces. Included with L3DT v2.9 build 11. 
 + 
 +====2006/10/22==== 
 + 
 +Released.
 
plugins/fileio/l3dtio_x.txt · Last modified: 2017/08/31 07:05 (external edit)
 
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