L3DT users' wiki
Large 3D terrain generator

Metal patch settings

If you don't want to change the metal patch textures or metal values, you can skip this page and go to the custom feature settings.

If you would like to customise the texture images or metal values of L3DT's metal patches, select the 'Metal patch settings' button in the Spring Mapping Wizard, highlighted below:

:tutorials:ta_spring:aaron:springwizard_patchsettings.png

This will open the Metal patch settings window, shown below:

:tutorials:ta_spring:aaron:metalmanager.png

Here you can change the texture/metal settings for each of the four metal patches. The default patch settings are:

Patch # Metal value Patch texture
1 64 :tutorials:ta_spring:aaron:metal0-alpha.png
2 128 :tutorials:ta_spring:aaron:metal1-alpha.png
3 192 :tutorials:ta_spring:aaron:metal2-alpha.png
4 255 :tutorials:ta_spring:aaron:metal3-alpha.png

The other settings are:

Setting name Default Description
Radius 5 The radius of the metal patch as it will appear in the final metal map.
Min. metal 32 The minimum metal value in the metal map. This sets the amount of metal that will be extracted by placing a metal extractor somewhere other than on a metal patch.

With the metal map settings ready, you may now proceed to the custom feature settings.

 
tutorials/ta_spring/aaron/metalmanager.txt · Last modified: 2017/08/31 07:33 (external edit)
 
Except where otherwise noted, content on this wiki is licensed under the following license:CC Attribution-Share Alike 3.0 Unported
Recent changes RSS feed Donate Powered by PHP Valid XHTML 1.0 Valid CSS Driven by DokuWiki