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        <dc:date>2014-07-11T13:32:53+00:00</dc:date>
        <title>tutorials:torque:aaron</title>
        <link>http://www.bundysoft.com/wiki/doku.php?id=tutorials:torque:aaron&amp;rev=1405085573&amp;do=diff</link>
        <description>Author  Aaron   Date  4th of October 2008   PDF  [atlas_tutorial.pdf] [1.03MB] 

This tutorial will walk you through all the steps required to make both blended and unique textured Atlas terrain, and show you how to load them in TGEA. 

1. Before we start

Required L3DT version


To make Atlas terrain you should be using L3DT Professional or Pro for Torque version 2.6 or later, as released in October of 2008. To check that you have the correct version of L3DT, select the 'Help-&gt;About' menu item.…</description>
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        <dc:date>2017-08-31T05:28:47+00:00</dc:date>
        <title>tutorials:torque:import</title>
        <link>http://www.bundysoft.com/wiki/doku.php?id=tutorials:torque:import&amp;rev=1504157327&amp;do=diff</link>
        <description>Written by: Trollfiddler.

Exporting from L3DT

Exporting the heightfield


The TGEA import interface loads terrain from 16-bit unsigned RAW files. To get such a file from L3DT, do the following:


	*  Select 'View-&gt;Show map-&gt;Heightfield'.
	*  Select 'File-&gt;Export-&gt;Active map' (opens the export wizard).
	*  Select 'RAW' from the 'File format' drop-down list.
	*  Enable the 'resize for export' check-box, and set the size to a power-of-two-plus-one (e.g. 1025×1025).
	*  Click on the 'browse' butto…</description>
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        <dc:date>2017-08-31T04:28:08+00:00</dc:date>
        <title>tutorials:torque:madcowthomas</title>
        <link>http://www.bundysoft.com/wiki/doku.php?id=tutorials:torque:madcowthomas&amp;rev=1504153688&amp;do=diff</link>
        <description>Author  Madcowthomas   Date  30th of May 2007 

This is a collection of data that I have been collecting since I start trying to learn this TGEA pipeline. I'd like to say this is information from several people that help me during this process.

Please let me know if something is misspelled or incorrect and I'll correct it ASAP.</description>
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