Algorithm changes
Modified the heightfield generation algorithm, including changes to erosion, plateaux, and peak / fractal roughness.
User interface
File I/O
Bug fixes
L3DTVi2
Multi-resolution detail-mapping, for 3D cards that support GL_ARB_vertex_program and have at least 3 texture units.
The unused Cg.dll dependency has been removed.
The camera movement controls have been improved.