16x high-resolution light-map and texture map, using bump-mapping and per-pixel land types. |
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More of the same, using the 'temperate' climate. |
A different sun-angle (overhead). | |
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Yet another sun-angle (30° elev). | |
The 'normal' 1x texture, for comparison. | |
A test-render in Terragen (Can you do better?) |
Here is some preliminary work on bump-mapping for high-resolution light-maps. The left image is with bump-mapping, right is without.
[8x high-res lightmap and texture]