Initialise a map as a mosaic.
bool CExtAPI::map_InitMosaic(ZMAP hMap, long nx, long ny, long MapTypeID, float HorizScale, bool WrapFlag, const char* lpMosaicFileName, long TileSize, ZFORMAT hFormat, const char* lpProjMapName);
| Name | Type | Comment |
|---|---|---|
| hMap | ZMAP | A ZMAP handle to the map variable that is to be initialised as a mosaic. |
| nx | long | The width of the map, in pixels. |
| ny | long | The height of the map, in pixels. |
| MapTypeID | long | The map type ID of the desired map type. |
| HorizScale | float | The pixel-spacing of the map, in metres. |
| WrapFlag | bool | A flag that states whether the east/west and north/south edges of the map 'wrap around' to give an infinitely tilable map. |
| lpMosaicFileName | const char* | A handle to a C-style string that contains the full path-name of the mosaic master file to be used by this map. |
| TileSize | long | The width and height of the tiles in the map. |
| hFormat | ZFORMAT | A ZFORMAT handle to the format variable to be used to load/save the mosaic. |
| lpProjMapName | const char* | A handle to a C-style string that contains the name of the map in the project (usually null). Please refer to project_GetMap for valid map names. |
False if an error occurred, and true otherwise.
None.