vector4f is structure used to describe a 4-dimensional vector in 64-bit floating point precision.
Vectors may or may not be normalised.
In Zeolite_defines.h:
typedef struct { double a; double b; double c; double d; } vector4d;
| Member name | Type | Comments | 
|---|---|---|
| a | double | The first vector component. | 
| b | double | The second vector component. | 
| c | double | The third vector component. | 
| d | double | The fourth vector component. |