vector4i is structure used to describe a 4-dimensional vector in 32-bit signed integer precision.
Vectors may or may not be normalised.
In Zeolite_defines.h:
typedef struct { long a; long b; long c; long d; } vector4i;
| Member name | Type | Comments |
|---|---|---|
| a | long int | The first vector component. |
| b | long int | The second vector component. |
| c | long int | The third vector component. |
| d | long int | The fourth vector component. |