Edit the value of the variable using L3DT's standard variable editing graphical user interface.
bool CzVar::EditUI(const char* lpPrompt, unsigned long Flags, ZLIST hOptions);
Name | Type | Comment |
---|---|---|
lpPrompt | const char* | A pointer to a C-style string containing the title of the edit dialog. If null is given, a default title is used. |
Flags | unsigned long | Reserved. |
hOptions | ZLIST | Reserved. |
False if:
True otherwise.
This function is equivalent to the API function zvar_EditUI. Please refer to the documentation of that function for additional information.