vector4f
is structure used to describe a 4-dimensional vector in 64-bit floating point precision.
Vectors may or may not be normalised.
In Zeolite_defines.h:
typedef struct { double a; double b; double c; double d; } vector4d;
Member name | Type | Comments |
---|---|---|
a | double | The first vector component. |
b | double | The second vector component. |
c | double | The third vector component. |
d | double | The fourth vector component. |