vector4f
is structure used to describe a 4-dimensional vector in 32-bit floating point precision.
Vectors may or may not be normalised.
In Zeolite_defines.h:
typedef struct { float a; float b; float c; float d; } vector4f;
Member name | Type | Comments |
---|---|---|
a | float | The first vector component. |
b | float | The second vector component. |
c | float | The third vector component. |
d | float | The fourth vector component. |