vector4i
is structure used to describe a 4-dimensional vector in 32-bit signed integer precision.
Vectors may or may not be normalised.
In Zeolite_defines.h:
typedef struct { long a; long b; long c; long d; } vector4i;
Member name | Type | Comments |
---|---|---|
a | long int | The first vector component. |
b | long int | The second vector component. |
c | long int | The third vector component. |
d | long int | The fourth vector component. |