Okay, finally I have set up the first version of my "new" exporter for download (link see below). The package includes some documentation, too
Actually, aligning the textures of tiled terrains (so no seams would be notable) gave me some headaches. This partly works now, but is still not satisfying (DXStudio doesn't seem to like non-2^n sized textures, which makes things a bit more complicated, too). That problem has nothing to do with any of the new L3DT features, though. There, all worked out of the box. The only thing I noticed with the current development build is - when a project is loading (one texture after the other), and the user clicks on "File.." while still loading, it crashed.
In case of testing the plugin, please remember when clicking on the exported "viewer helper" (which is a DXStudio document), the DXStudio player needs to be installed. It would not run otherwise. The player can be obtained here:
http://www.dxstudio.com/download2.aspxAlso, I had a good thought about integrating the DXMesh exporter into the "official" exporter plugins' list. The new "Export optimised mesh" pipeline is perfectly set up, I see! Well thought, straight forward, etc. Well, simply "Aaron-quality".
In respect to 'my' exporter, I see some obstacles, though. Actually, I like the "freedom" of an own dialog window with total control of all available options. This would give me the possibility to implement additional (and very special) features like DXStudio water mesh system, DXStudio 'physics mesh' creation and whatnot else. Being "bound" to the standards of a "regular" exporter could be a constraint then. Also, updating the plugin for bug fixes or new features would be a bit more complicated(?), I reckon.
Having said this, I feel that an integration into the "standards exporter" is only 2nd best choice here. As said, thank you very much for that offer. Highly appreciated, but I would rather not do so.
I'm now going to review (hopefully incoming) test reports from DXStudio users. Also, need to deal with the texture alignment at seams a bit more. And then, there is those "special features", too, hehe.
Again, Aaron, thanks a lot for your help and commitment. If there is anything I can do to support v3 development, just tell me.
Reference (DXStudio Forum):
http://www.dxstudio.com/forumtopic.aspx ... 0fad663aaePlugin Download Page:
http://www.mikoweb.eu/index.php?node=41