Hi All,
In response to another question regarding how to use the 'Alpha Export Express' feature, I have updated the
documentation for this feature. The main problem, it seems, is that the exporter is producing seemingly all-black images. As explained now in the docs, this is because users have selected 4 layers/image (RGBA), but the filter they have selected is producing only 3 layers. In this case, the 4th channel of the output image (alpha) is set to zero everywhere, which is the correct behaviour for texture splatting. However, this is interpreted by image viewing programs as meaning the image is totally transparent. Consequently, whilst the image is 'correct' for texture splatting use, it appears as being totally empty in image viewing programs. If this unnerves you, you should select the '3 layers/image' option, which will produce RGB output images without any transparency.
Cheerio,
Aaron.