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3D anaglyph rendering

PostPosted: Wed Oct 05, 2011 1:50 pm
by Aaron
Hi Everyone,

I've been tinkering with 3D anaglyphs for use with red/cyan filter glasses (see below). Would this be of use for anyone? Does anyone still have red/cyan glasses, or perhaps stereo shutter glasses, or some other kind of 3D display?

RedCyanAnaglyph2.jpg
RedCyanAnaglyph2.jpg (96.48 KiB) Viewed 7765 times


RedCyanAnaglyph.jpg
RedCyanAnaglyph.jpg (53.94 KiB) Viewed 7765 times


Update:

I've included this anaglyph rendering option in the new build of the mesh viewer plugin (included in L3DT 11.10 build 5 or later), which is used when exporting optimised meshes. To activate anaglyph mode, right-click in the mesh viewer window, and select the '3D anaglyph (red/cyan)' menu option. With the contrast and lighting now fixed, the output should look a little like this:

RedCyanAnaglyph3.jpg
RedCyanAnaglyph3.jpg (109.27 KiB) Viewed 7749 times


Following this successful experiment with the mesh viewer, anaglyph rendering for the Sapphire 3D renderer is now on the development plan.

Cheerio,
Aaron.

Re: 3D anaglyph rendering

PostPosted: Fri Nov 18, 2011 1:29 am
by Prime_8
some dvd ship with purple green ,, and red cyan ... in them


i was messing with thin in my p3d editor a while back..
possibly make a post camera shader later .

Image

it is a old pic , but works with glasses that came with a tim burton movie.. ? for get what on e.. LOL

uses 2 realtime 3d cams , each rendering to surface that is mixed ..

for fun look a normal map the gasses that come with coraline . lol

you can almost se ethe 3d in that pic in the naked eye