No luck with getting the rendered map to look detailed
Posted: Thu Jun 01, 2006 2:19 pm
Hey, I've been messing around ith L3DT on my own but with no luck.
I'm creating a first person shooter, and I was recommended to use L3DT, and it certainly is impressive. However, whenever I try to create a heightmap and texture map, and render it, it looks horribly blurry and not detailed at the first person level, only when you zoom out do it look impressive.
Is there something I'm doing wrong here that I should be doing? I'm a programmer and not a artist, so I don't have alot of experience.
I'm creating a first person shooter, and I was recommended to use L3DT, and it certainly is impressive. However, whenever I try to create a heightmap and texture map, and render it, it looks horribly blurry and not detailed at the first person level, only when you zoom out do it look impressive.
Is there something I'm doing wrong here that I should be doing? I'm a programmer and not a artist, so I don't have alot of experience.