Posted: Wed Aug 29, 2007 6:33 pm
Tested the pluggin on a few different maps sizes and ran 100% perfect.
Awesome Job Mark!
Awesome Job Mark!
atlasGenerateUniqueTerrain - getting ready to generate a terrain with a unique schema...
o Opening 'TerrainTest/data/terrains/TestMap.deleteme.geom.atlas' for geometry...
AtlasFile::load - loading Atlas resource 577085c with TerrainTest/data/terrains/TestMap.deleteme.geom.atlas
o Opening 'TerrainTest/data/terrains/TestMap.deleteme.tex.atlas for texture data...
AtlasFile::load - loading Atlas resource 583eaec with TerrainTest/data/terrains/TestMap.deleteme.tex.atlas
o Locating geometry TOC...
o Locating texture TOC...
o Copying & registering geometry TOC...
o Copying & registering texture TOC...
o Registering config TOC...
o Creating atlas file 'TerrainTest/data/terrains/TestMap.atlas'...
AtlasDeferredFile::ensureStreamWritable - switching file into writable mode... Torque may cause a crash if you have other copies of Torque accessing it!
o Preparing for Atlas IO...
o Generating texture schema configuration chunk...
o Copying geometry chunks...
AtlasDeferredFile::ensureStreamWritable - switching file into writable mode... This may cause a crash if you have other copies of Torque accessing it!
- Copied 1365 chunks via copyChunksToTOC, stream len approx. 9874428 bytes
o Copying texture chunks...
Fatal: (c:\torque\tgea_1_0_3\engine\platform\platformmemory.cpp @ 1122) Not an allocated block!
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