Authors | Aaron and Tillot |
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Description | Applies a spherical distortion to a heightfield and water map. |
Menu option | 'Extensions→SphericalDistort' |
Download link | SphericalDistort-bin.zip |
Source code | Over here |
A picture tells a thousand words, so here's three thousand:
As you can see, SphericalDistort distorts the heightfield as if it were on a sphere.
When you select the 'Extensions→SphericalDistort→Apply spherical distortion' option, you will be asked to enter the sphere radius, which is measured in kilometres. Regarding the radius:
I hacked the source for the SphericalDistort plugin to allow for limiting the curvature in the x,y, or at some specified radius. This allows for 'pieces' of a sphere to be generated kind of like a cookie cutter. The option is available using the 'Extensions→SphericalDistort→Apply spherical distortion (extended options)' menu option.
Here's the heightmap:
Here's a terrain screenshot:
This plugin doesn't currently allow removing the surrounding terrain edges, but will some day (see to-do list).
If the terrain is converted into a poly mesh it would then be as simple as using poly editing tool like Maya, Max, Lightwave, or Blender to cut out the pieces and stitch them together into a sphere.
2009/03/26
2008/12/03
2006/11/21
2006/11/16
2006/10/23
2006/10/22