Posted: Mon Aug 20, 2007 8:20 pm
Ok, I'm done for now. I didn't do anything earth-shattering, just changed what was written out in the script file to use relative paths, except for the texture file. This seemed to work fine as an absolute path to the file location. I now have this plugin successfully creating an Atlas file in the given location.
Note however, that Atlas texture importing from a single large JPG is broken, by default. There is a fix for it, but it requires source code alteration. Importing from tiles (a mosaic map) works fine, which is probably what people are doing most of the time anyway.
Where would you like me to send it Aaron?
Note however, that Atlas texture importing from a single large JPG is broken, by default. There is a fix for it, but it requires source code alteration. Importing from tiles (a mosaic map) works fine, which is probably what people are doing most of the time anyway.
Where would you like me to send it Aaron?