Sea / Rain Water erosion
Posted: Wed Sep 02, 2009 5:04 pm
So far, i would like to mention that L3DT is a very advanced Tool. But for me, as a creator of fictional battlefields, it would be great to see some of the following functions in the future.
My Islands are looking very unrealistic because the terrain generator does not consider sea current. It would be great if the terrain generator could consider this aspect and make my island look like a sea-shaped island, which was formed for thousands of years.
I don't know if there is already a working plugin for that, but i would like to have rivers and lakes on my island, which start at a source somewhere in the mountains, grow, become bigger, flow together, sperate, form lakes depending on the highfield and surounding terrain ...
All rivers end in the sea, where they form a delta.
I hope you can implement these two functions, because that would be fantastic.
Regards
Crowe
My Islands are looking very unrealistic because the terrain generator does not consider sea current. It would be great if the terrain generator could consider this aspect and make my island look like a sea-shaped island, which was formed for thousands of years.
I don't know if there is already a working plugin for that, but i would like to have rivers and lakes on my island, which start at a source somewhere in the mountains, grow, become bigger, flow together, sperate, form lakes depending on the highfield and surounding terrain ...
All rivers end in the sea, where they form a delta.
I hope you can implement these two functions, because that would be fantastic.
Regards
Crowe