Table of Contents
Bugs and work-arounds (L3DTVi2)
Active bugs
Fixed bugs
Reporting bugs
Bugs and work-arounds (L3DTVi2)
Active bugs
Crash on startup
Program crashes when camera is moved off the map
Excessive RAM usage on large, tiled maps
Strange gaps in water map when using mosaic maps
Running really slowly
Fixed bugs
Strange 'walls' in terrain when using mosaic maps
Program terminates with 'context not created' exception
Reporting bugs
L3DTVi2 is no longer supported. Users are recommended to switch to using the
Sapphire
rendering plugin, which is included with L3DT.