Please list your ideas and requests here. To edit this page you must first login (top-left), and then hit 'edit page' (top/bottom left). Once you're done, please be sure to sign your requests using the Insert signature button (2nd from right on the edit toolbar, or ALT+Y on the keyboard.)
Format | Application | Requested by? |
---|---|---|
FBX1) | AutoDesk Maya, etc. | Aaron (for C. Taylor, via e-mail.) |
DTED | N/A | Commander in this forum thread. |
DEM | N/A | Aaron, and Servo in this forum thread. |
TRN | Neverwinder Nights 2 terrain file (partial spec.) | Aaron (for Cedric, via e-mail.) |
LWO | Lightwave object file (binary mesh file). | zmodem, in this forum thread. |
ECW2) | ERDAS ER Mapper, etc. | Aaron (for Andre, via e-mail.) |
DBO3) | DarkBasic. | yurif74, in this forum thread. |
By Ryan, via e-mail:
“Is it possible to export the alpha layers to .DDS? TrueVision 3d only uses .DDS's alpha channel to do transparency for texture splatting and its a pain to have to run the maps through a program I made to transparentify the pngs based on amount of black and white and then open it in photoshop and save as .dds.”
— Aaron 2008/09/17 06:05
See title, or this forum thread. — aaron 2008/02/02 23:54 (for nicethugbert)
See title, or this forum thread. — aaron 2007/08/13 03:42 (for kendo353)
See title, or this forum thread. — aaron 2007/08/05 13:57 (for prautio)
See title, or this forum thread. — aaron 2007/08/05 03:04 (for madcowthomas)
How about an exporter for Google maps? —aaron 2006/11/12 16:27 (for monks)
Here is the relevant forum thread — aaron 2006/11/17 22:10
By byteasc in this forum thread.
By guy Riessen in this forum thread.
By Macbeth in this forum thread.
By Shealladh in this forum thread.
See title, or this forum thread (by 3DUser).
I think it would be a great idea if someone wrote a plugin that was a 3D renderer. — aaron 2006/10/23 08:57
Well sod it, I've done it myself. aaron 2007/03/02 16:55
I'm thinking it would be nice if someone would write an exporter to allow you to export a project to formats that can be pulled into TrueVision 3D easily. (The heightfield to a bitmap file, and the texture to a bitmap file, with filenames that “match”. For example, “testLandscape-HM.bmp” and “testLandscape-TX.bmp” for the heightmap and texture files, respectively. I don't have the resources to write one myself. Mixael 2006/11/11 19:16
Okay, I think I can bash this together quickly. Are there any other requirements (e.g. size must be power-of-two, etc.)? — aaron 2006/11/12 16:27
Here you go! (note this requires an update to L3DT v2.4.2.11, 13-Nov-06) — aaron 2006/11/13 04:13