Plugin | Author(s) | Description |
atCalc_AM_Image | Aaron | This plugin generates an RGB image of the attributes map. |
atCalc_AM_MaskOverlay | Aaron | This plugin applies a land type to an area of the attributes map, based on a user-supplied mask (either an image file or a map in the project.). |
atFilterAM | Aaron | Adds functions to filter the attributes map, and also generate alpha maps. |
atEdgeBlender | Aaron | Adds functions to smoothly blend together non-matching heightfield edges. |
atEdgeLeveller | Aaron | Adds functions to smoothly blend map edges to a uniform value (e.g. making an island). |
atMergeMap | Aaron | This plugin allows you to stitch a second heightmap onto your existing heightmap. |
atMeshDecimator | Aaron | This plugin generates an optimised, decimated mesh for exporting to 3DS/OBJ/B3D/X/etc files. |
atConvertWaterToHeight | Aaron | Generates a heightfield from the water map elevations. |
atRoads | Aaron | A plugin to provide road-building tools in the Sapphire 3D editor. |
atRotate | Aaron | A plugin for rotating and mirroring maps. |
DesignInflate | Aaron | This plugin implements the Design/Inflate terrain algorithms in L3DT. |
libnoise | Aaron | A plugin wrapping the libnoise library by Jason Bevins, for generating ridged multi fractal terrain and such. |
ZeoImage | Aaron | A calculation plugin for blending and manipulating image maps. |
ZeoGraph | Aaron | A plugin for graph-based processing of maps. |