For use with custom algorithm panes. Algorithm specifies panes required (HFSize, <custom page>, etc.)

Add algorithm installer.
*
Add manual scaling UI to L3DTio_RAW_HF plugin (see this thread.)

Upload new
API code.

Implement improved blending modes to remove streaking.

Verify ZeoGraph in debug mode.

Test & verify memory compactor in debug mode with batch script.

Document AM mask overlays (inc. flags,
here, and also
here).

Document splat settings in materials & material editor.
-

Make tool window appear, for first time, in top-right corner of Sapphire.

Add spin controls for radius & such in sapphire tools.

Add 'PerlinRaise' and 'PerlinLower' tools (
see request.)

Refine box-wrapping script with progress bars.
*
Add HF.GenMap to benchmarking results
*
Use better camera mesh (saved as zmesh?)

Add text overlay above camera teleport point.

Add support for loading arbitrary point lists (from CSV) as paths.
*
Add InitMap2 API function, extension function, and filter.

Allow larger non-mosaic maps in UI.
*
Add guards to handle DM/HF size mismatch everywhere.
*
Add more off-line help PDFs. (some added, see here)
-
-

Update the algorithms pages.

Add start-to-finish tutorial for T3D MegaTerrain (
see request).

Document new splat map settings in materials.

Document path recording / playback in Sapphire.
-

Implement 'Operations→Design map→Resize canvas' using graph/script (
see request.)