For use with custom algorithm panes. Algorithm specifies panes required (HFSize, <custom page>, etc.)
Add algorithm installer.
* Add manual scaling UI to L3DTio_RAW_HF plugin (see this thread.)
Upload new
API code.
Implement improved blending modes to remove streaking.
Verify ZeoGraph in debug mode.
Test & verify memory compactor in debug mode with batch script.
Document AM mask overlays (inc. flags,
here, and also
here).
Document splat settings in materials & material editor.
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Make tool window appear, for first time, in top-right corner of Sapphire.
Add spin controls for radius & such in sapphire tools.
Add 'PerlinRaise' and 'PerlinLower' tools (
see request.)
Refine box-wrapping script with progress bars.
* Add HF.GenMap to benchmarking results
* Use better camera mesh (saved as zmesh?)
Add text overlay above camera teleport point.
Add support for loading arbitrary point lists (from CSV) as paths.
* Add InitMap2 API function, extension function, and filter.
Allow larger non-mosaic maps in UI.
* Add guards to handle DM/HF size mismatch everywhere.
* Add more off-line help PDFs. (some added, see here)
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-
Update the algorithms pages.
Add start-to-finish tutorial for T3D MegaTerrain (
see request).
Document new splat map settings in materials.
Document path recording / playback in Sapphire.
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Implement 'Operations→Design map→Resize canvas' using graph/script (
see request.)