Description | See title, or image below. |
Root cause | The vertical scaling in the mosaic heightfield files are different, which is not handled well by L3DTVi2. |
First observed | L3DT 2.1, re-emerged with 2.3PR. |
Bug status | Squished. This bug was fixed in L3DT 2.3. If you find otherwise, please send me an abusive e-mail. |
Workaround | Load the map in L3DT and select the 'Options→Unify mosaic scales' menu option. |