WaterAs promised yesterday, there are some new pictures in the gallery that show the water map rendered in 3D. The water map is handled as a 2nd heightfield, which is very wasteful in terms of memory and triangles to render. It was a quick and nasty solution, but I think the results look pleasant. Except where otherwise noted, content on this wiki is licensed under the following license:CC Attribution-Share Alike 3.0 Unported
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