L3DT development blog
Large 3D terrain generator

Water

As promised yesterday, there are some new pictures in the gallery that show the water map rendered in 3D. The water map is handled as a 2nd heightfield, which is very wasteful in terms of memory and triangles to render. It was a quick and nasty solution, but I think the results look pleasant.

 
l3dt/2003/jul/25.txt · Last modified: 2017/08/31 05:02 (external edit)
 
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