Texture splatting previewI've made some more progress on texture splatting, some of which is now described on the algorithms page (with pretty pictures). With regards to this feature, I still have to:
Unless there are any objections, I plan to remove the old 'export texture list' option, as it is rendered obsolete by proper texture splatting support. This option was a cheap-n-nasty way of getting the alpha-maps for run-time blending, but required the use of the attributes map file rather than a set of image files. Except where otherwise noted, content on this wiki is licensed under the following license:CC Attribution-Share Alike 3.0 Unported
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