L3DT development blog
Large 3D terrain generator

Where is L3DT 2.3?

…it's not finished. The water table modelling is mosaic-friendly now, but the sea and lake flooding routines still seem a bit bung. Hrumpfh! Anyway, I have absolutely no idea how much longer it will take to finish L3DT 2.3 - it all depends on when I find the bug.

On a completely unrelated topic, does the old maxim of blue and green should never be seen also hold true for orange and purple1)? As a result of that colour scheme I very nearly had an unpleasant Porygon episode, so I may have to tone-down the disco-paced flashing colours somewhat.

Let me assure you that this eye-candy is extremely useful for optimisation and debugging. Sure it is…

1) Sorry, this image is no longer available.
 
l3dt/2005/mar/03.txt · Last modified: 2017/08/31 06:02 (external edit)
 
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