Hi All,
This is a quick rundown of recent events:
A new developmental build is available (L3DT 2.5c build 10.)
L3DT Pro now supports user mode in Vista.
The network communications plugins are coming along nicely (can send maps and run some calculations remotely.)
It is now possible to generate selected areas of some maps (normals and texture), albeit using script commands. A nice user interface for this will be coming in the next release.
The plugin
API now supports a 'variant' data type, which is useful for polymorphic function arguments (
API update not yet released, but coming soon.)
The
ZeoScript plugin has had a fairly major update, and now supports string manipulation, casting, some boolean logic, a (very) little amount of algebra, more input and output functions, and local-scope variables (finally!). Further updates are being planned.
-
The old
l3dt_atlas plugin has been marked for removal from the installer (will take effect within a month or so, unless someone says otherwise.)
Cheerio,
Aaron.