L3DT users' community
Large 3D terrain generator

Formula Found to Explain Earth's Evenly Spaced Valleys

Any and all chit-chat regarding L3DT.

Formula Found to Explain Earth's Evenly Spaced Valleys

Postby nicethugbert » Wed Jul 22, 2009 9:29 pm

Just thought this would be interesting: http://news.yahoo.com/s/livescience/200 ... cedvalleys
nicethugbert
Doyen
 
Posts: 132
Joined: Sat Feb 02, 2008 12:58 pm

Postby Rummy » Thu Jul 23, 2009 11:28 am

Very neat, thanks for the link.
Rummy
Contributing member
 
Posts: 49
Joined: Wed Jan 31, 2007 2:28 pm

Postby Aaron » Sun Jul 26, 2009 2:00 am

Hi Nicethugbert,

Thanks for the link also. I'll have a think about how to de-couple the stream and creep based erosion algorithms in L3DT so that users can tune the valley wavelengths.

Best regards,
Aaron.
User avatar
Aaron
Site Admin
 
Posts: 3696
Joined: Sun Nov 20, 2005 2:41 pm
Location: Melbourne, Australia

Postby monks » Wed Aug 19, 2009 8:23 pm

Hey cool.

monks
monks
Oracle
 
Posts: 292
Joined: Tue Nov 22, 2005 10:38 pm
Location: Middle Earth


Return to General discussion

Who is online

Users browsing this forum: No registered users and 33 guests