Hello !
I am kind of new at L3DT and i would like to thank you very much for your software !
I just have a quick question about RAW file format exported by L3DT.
Do you have any information about the file structure of RAW files? Especially 16-bit unsigned (full range) files.
here is an exemple of a RAW file in hexadecimal (just the header part).
The part with all the 00 are the black pixel of my heightmap on the corner.
Many thanks !!