I am trying to make a few new types of climate that will do a little better blending between different areas but I am kind of lost on how to accomplish the task. I copied the costal climate and modified it for separate grasses, dirt, rocks for each entry but the thing keeps bombing out because I don’t know what I’m doing exactly LOL I tried to blend desert areas with a modified climate and got the whole thing so messed up I ended up reinstalling the program.
Here is what I would like to do but just don’t know how to do it.
I want to blend the grassland to desert transition so there is not such a sharp contrast. I want to be able to use similar textures between say a forest area to grassland area, tropical area, swamp area and so on.
I hope this makes sense to you.
I am trying to use the information I have (which is wiki and the help documentation) but not grasping the concept. Could you give me a pointer to more information please?