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Rendering grass and highly detailed terrain textures

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Rendering grass and highly detailed terrain textures

Postby Aaron » Mon Dec 08, 2008 11:56 am

Hi Everyone,

In response to the frequently asked question of "how do I render blades of grass on terrain?", I've written a guide on rendering grass and highly detailed terrain textures. If you have any questions or would like to discuss such matters, please reply here.

Cheerio,
Aaron.

Pre-emptive snarky off-topic warning: This thread is a 'sticky' and I would therefore request that the discussion remains on the given topic.
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Aaron
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Another source of information

Postby Bradicus » Wed May 20, 2009 3:59 am

I found this chapter out of the online version of Nvidia's GPU Gems very enlightening. it's on the topic of billboard grass rendering.

http://http.developer.nvidia.com/GPUGems/gpugems_ch07.html
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