Hello
Im wonderng if l3dt can import 3d models as terrains, I allready have a nice terrain that I would like to work on in l3dt, is this possible ?
Or I am also trying to get a heightmap from the 3d mesh of the terrain itself but with no luck, ive tried z-depth from camera in Maya and a few other things, any tips on how I could get a 3d model to just the heightmap ? It dont have to be exact
Thanks for any help !